-- shaderFX_version 0.5 build_version 4.11 #([-560,-138], false, false, 0, 0, [0,0], true, "AdvancedMat", [150,136], 7 ) #(1, true, true, false, "AdvancedMat_6828", 0, "C:\\Users\\jpcorp\\AppData\\Local\\Temp\\fxcache1.tmp", 1, true, 2.0, false, 1, 1, true) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(false, 0 ) #(true, 0 ) #(true, #(), #(), 1 ) #([-34,-346], false, false, 0, 0, [0,0], true, "MathDotProduct", [100,72], 3 ) #(true, 1, "MathDotProduct_7553") #(true, 0 ) #(true, 0 ) #(true, #(7), #(1), 1 ) #([113,-245], false, false, 0, 0, [0,0], true, "INSurfaceVec", [100,40], 1 ) #(1, "INSurfaceVec_860") #(true, #(2), #(2), 1 ) #([-373,-131], false, false, 0, 0, [0,0], true, "MathOperator", [100,72], 3 ) #(3, " * ", "MathOperator_2742", 1.0, 1.0) #(true, 0 ) #(true, 0 ) #(true, #(1), #(2), 1 ) #([105,-403], false, false, 0, 0, [0,0], true, "INEyeVec", [100,56], 2 ) #(1, false, "INEyeVec_1552") #(true, #(2), #(1), 1 ) #(true, #(), #(), 1 ) #([-237,-13], false, false, 0, 0, [0,0], true, "UIColor", [100,40], 1 ) #("Color", 1, "", (color 255 255 255), 2, true, "UIColor_6823") #(true, #(4), #(2), 1 ) #([-165,-309], false, false, 0, 0, [0,0], true, "MathNegate", [100,56], 2 ) #("MathNegate_8764", 2) #(true, 0 ) #(true, #(4), #(1), 1 ) #([-310,-331], false, false, 0, 0, [0,0], true, "MathPow", [100,72], 3 ) #("MathPow_4683") #(true, 0 ) #(true, 0 ) #(true, #(), #(), 1 )