-- shaderFX_version 0.5 build_version 4.11 #([-797.566,-244.848], false, false, 0, 0, [0,0], true, "StandardMat", [150,232], 13 ) #(1, true, false, false, 1, "StandardMat_696", 0, "C:\\Users\\jpcorp\\AppData\\Local\\Temp\\fxcache1.tmp", true, 100, 1, true, 1, 2.0, false, 1, 1, 1, 1) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(false, 0 ) #(true, 0 ) #(true, 0 ) #(true, #(), #(), 1 ) #([-412.121,-424.043], false, false, 0, 0, [0,0], true, "TextureMap", [100,168], 9 ) #("C:\\Program Files\\Autodesk\\3ds Max 2009\\maps\\dClouds_32bit.dds", 1, "", 3, "LINEAR", 3, "LINEAR", 3, "WRAP", 3, "WRAP", 1, "", false, 1, false, false, 1, "Texture Map", "TextureMap_242", 3, "LINEAR", 1, 1, false, false, false, 1) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, #(), #(), 1 ) #(true, #(7), #(1), 1 ) #(true, #(), #(), 1 ) #(true, #(), #(), 1 ) #(true, #(), #(), 1 ) #(true, #(), #(), 1 ) #([203.778,-466.889], false, false, 0, 0, [0,0], true, "INUV", [100,88], 4 ) #(1, "INUV_7066", [1,1], [0,0]) #(true, #(), #(), 1 ) #(true, #(5), #(2), 1 ) #(true, #(4), #(2), 1 ) #(true, #(), #(), 1 ) #([-257.455,-480.182], false, false, 0, 0, [0,0], true, "MathVecConstuct", [100,104], 5 ) #(1, "MathVecConstuct_4576") #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, 0 ) #(true, #(2), #(1), 1 ) #([53.2121,-606.132], false, false, 0, 0, [0,0], true, "MathOperator", [100,72], 3 ) #(3, " * ", "MathOperator_8172", 1.0, 1.0) #(true, 0 ) #(true, 0 ) #(true, #(9), #(2), 1 ) #([182.576,-605.222], false, false, 0, 0, [0,0], true, "UIConst", [100,40], 1 ) #("Constant", -999.0, 999.0, 0.1, 2.0, true, "UIConst_7031", "") #(true, #(5), #(1), 1 ) #([-577.899,-217.182], false, false, 0, 0, [0,0], true, "MathOperator", [100,72], 3 ) #(3, " * ", "MathOperator_7522", 1.0, 1.0) #(true, 0 ) #(true, 0 ) #(true, #(1), #(1), 1 ) #([-418.343,-150.515], false, false, 0, 0, [0,0], true, "UIColor", [100,40], 1 ) #("Color", 1, "", (color 133 180 217), 2, true, "UIColor_7403") #(true, #(7), #(2), 1 ) #([-126.212,-647.02], false, false, 0, 0, [0,0], true, "MathOperator", [100,72], 3 ) #(1, " + ", "MathOperator_1367", 1.0, 1.0) #(true, 0 ) #(true, 0 ) #(true, #(4), #(1), 1 ) #([146.026,-801.223], false, false, 0, 0, [0,0], true, "INTime", [100,40], 1 ) #("INTime_7988", false) #(true, #(11), #(2), 1 ) #([13.2121,-884.314], false, false, 0, 0, [0,0], true, "MathOperator", [100,72], 3 ) #(3, " * ", "MathOperator_8888", 1.0, 1.0) #(true, 0 ) #(true, 0 ) #(true, #(9), #(1), 1 ) #([147.121,-936.131], false, false, 0, 0, [0,0], true, "UIConst", [100,40], 1 ) #("Constant", -999.0, 999.0, 0.1, 0.1, true, "UIConst_518", "") #(true, #(11), #(1), 1 ) #([-2.19833,-968.549], false, false, 0, 0, [0,0], true, "Info", [269,302], 0 ) #(#("TimeÀ» ´ÊÃß±â À§ÇÑ ºÎºÐ"), 269, 302) #([26.8926,-635.822], false, false, 0, 0, [0,0], true, "Info", [307,366], 0 ) #(#("U°ª¿¡ ŸÀϸµÀ» ÁÖ´Â ºÎºÐ"), 307, 366) #([-607.552,-490.266], false, false, 0, 0, [0,0], true, "Info", [308,475], 0 ) #(#("¹° »ö±òÀ» °öÇØÁØ´Ù"), 308, 475) #([-142.314,-1011.7], false, false, 0, 0, [0,0], true, "Info", [516,789], 0 ) #(#("U°ªÀÌ Èê·¯°¡µµ·Ï °ªÀ» ´õÇØÁÖ´Â ºÎºÐ"), 516, 789)